Progress Report

ghost11

 

 

This Week’s Schedule

I posted the information on what the week’s schedule will look like at the bottom. Here’s what the team members been doing:

Ghost:
- Implementing Battle Animations in the game’s database
- Working on the GUI of the Trade System… Lots of issue, working on verision 3!
- Editting a few of character sets to make them more appealing
- Adding new music compositions

The Illusionist
- Working on some of the game’s custom tilesets
- Editting a few facesets as some issues occured here recently
- Starting to map a few test areas out

Ensignia
-Has provided few tilesets rips already and added two more tilesets today.
-He’s working on completing a set for this week

Psy Wombats
-He’s kind of boggled with a few other projects which he is finishing up
-He’s waiting for the design of the Trade Menu so he can code it… Which I’ll hand him very soon

I will keep you guys updated with a few screens this week. I will post some battle screens (not the tactical battle, the normal battle), some screens of the trade menu, when it’s done graphically. Finally, if we get to finish some gameplay screens they’ll be posted as well. I’m already going to add two or maybe three new characters + themes in the character section. I have plan for a new section too that will go up this week. One last thing… The “Today’s Agenda” will only appear when there is some sort of mini update. It was really annoying me the way it was before so that’s the way it will be handled.

~Ghost~

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